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Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 6 months ago

'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'

www.pcgamer.com

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  • games@sh.itjust.works
  • gaming@lemmy.world
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'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'

www.pcgamer.com

Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 6 months ago
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  • gaming@lemmy.world
  • pcgaming@lemmy.ca
Half-Life 3: Episode 3 never happened because Newell "couldn't figure out why doing Episode 3 was pushing anything forward."

Half-Life 2: 20th Anniversary Documentary by Valve

  • pressanykeynow@lemmy.world
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    6 months ago

    It was the same for HL2 though. I played it like 10 years after it was released, didn’t make the game worse. With VR the first experience will probably be even better in the future.

    • This is fine🔥🐶☕🔥@lemmy.world
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      6 months ago

      It was the same for HL2 though

      Literally how? All you needed was a computer that could run games, which if you were into gaming on PC, you already had.

      • pressanykeynow@lemmy.world
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        6 months ago

        It required a good computer which I living in a third-world country didn’t have.

        • This is fine🔥🐶☕🔥@lemmy.world
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          6 months ago

          But that was not exclusive to HL2. That’s for every AAA PC game released at the time. Don’t tell me you could run GTA:VC but not HL2.

          • pressanykeynow@lemmy.world
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            6 months ago

            VR is not exclusive to Alyx as well. I could run Diablo 2 but not HL2.

            • This is fine🔥🐶☕🔥@lemmy.world
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              6 months ago

              False equivalency. Most games these days, and for the foreseeable future, aren’t VR.

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