nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comexternal-linkmessage-square27fedilinkarrow-up1143arrow-down16cross-posted to: games@lemmy.worlddoom
arrow-up1137arrow-down1external-linkDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square27fedilinkcross-posted to: games@lemmy.worlddoom
minus-squarelaughterlaughter@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoWhat do you mean by this? Genuinely curious…
minus-squareSidyctism II.@discuss.tchncs.delinkfedilinkEnglisharrow-up8·1 year agoThe original doom was released in 1993, not 2003
minus-squarelaughterlaughter@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoOh, got it! Yup. In that context, that was quite the inaccurate sentence.
What do you mean by this? Genuinely curious…
The original doom was released in 1993, not 2003
Oh, got it! Yup. In that context, that was quite the inaccurate sentence.