- cross-posted to:
- games@hexbear.net
- cross-posted to:
- games@hexbear.net
Warner Bros. Discovery is telling developers it plans to start “retiring” games published by its Adult Swim Games label, game makers who worked with the publisher tell Polygon. At least three games are under threat of being removed from Steam and other digital stores, with the fate of other games published by Adult Swim unclear.
The media conglomerate’s planned removal of those games echoes cuts from its film and television business; Warner Bros. Discovery infamously scrapped plans to release nearly complete movies Batgirl and Coyote vs. Acme, and removed multiple series from its streaming services. If Warner Bros. does go through with plans to delist Adult Swim’s games from Steam and digital console stores, 18 or more games could be affected.
News of the Warner Bros. plan to potentially pull Adult Swim’s games from Steam and the PlayStation Store was first reported by developer Owen Reedy, who released puzzle-adventure game Small Radios Big Televisions through the label in 2016. Reedy said on X Tuesday the game was being “retired” by Adult Swim Games’ owner. He responded to the company’s decision by making the Windows PC version of Small Radios Big Televisions available to download for free from his studio’s website.
How do you backup the game you pirated so you’ll still have it in 20 years.
Like any media/data you want to store indefinitely: build/buy a NAS with enough storage.
That’s what in saying, you store it on media you control. If you need to migrate it every decade or so to avoid loss/degradation so be it. Unless you physically have that data it’s not yours and access can be lost at any time.
I was oblivious to some context in the thread.
Agreed, a single physical copy can easily be lost.
Making physical copies often requires cracking/piracy. E.g. in my jurisdiction it’s illegal to circumvent “functional” copy protection, even though the right for a private copy is written in law. The problem is courts consider DVD’s long broken copy protections functional.
This is why in my opinion physical copies and piracy/cracking go hand in hand. The former isn’t possible without the latter.
E.g. I bought Lego Star: TCS again on Steam, because it was less work than getting rid of the copy protection on the disk.
Same as you would with any other data.
Although it’d matter much less if you know you can just pirate it again in the event of you doing no backups and losing the data.