• @sugar_in_your_tea@sh.itjust.works
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    5 months ago

    It’s bizarre in that I’ve never heard of it before. I’ve heard of paying for online access, expansions, and new characters, but not for NG+, which is usually just replaying the same campaign with higher stats and maybe more difficulty.

    • @originalfrozenbanana@lemm.ee
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      -35 months ago

      Sure it’s new. But I’ve come to expect that the games industry will generally be very innovative when it comes to finding ways to squeeze more money out of people for the same, or less, content. It sucks but calling it bizarre implies we don’t know why they would do it.

        • @originalfrozenbanana@lemm.ee
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          -15 months ago

          But it’s not strange or unusual. It’s part of a broader pattern. It’s novel, sure.

          My point isn’t that the change is good or even neutral. It’s bad. I’m just expecting this stuff at this point.

          • @sugar_in_your_tea@sh.itjust.works
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            5 months ago

            Have you ever seen another game that charges for NG+? If not, it’s unusual.

            I expect MTX in paid games, expensive new releases, and poor value DLC because games consistently do that lately. I don’t expect paid NG+ because games don’t to that.

            Just because it can be easily explained by a trend doesn’t mean I should’ve expected it when nobody else does it.

            • @originalfrozenbanana@lemm.ee
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              -15 months ago

              You’re arguing with me as if I approve of or justify this stuff. I don’t. I think it sucks. But if you’re surprised tbh I don’t think you’re being realistic. We’re at the point where all functionality is “fair game” to be parceled out for extra bucks.