Who are your companions? Do you switch during gameplay?

I’m currently in act 3 and remain using Shadowheart, Lae’zel and Astarion.

Anyone else uses other companions?

Edit: by the way, my main character is a Monk named Jef :)

  • Valdair
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    59 months ago

    Same, I was averaging 5~10 fights per long rest by the end of the game because I was trying to efficiently swap people out depending on who was low on health or spells, or use whoever I thought would have the most relevant dialogue for the quest(s).

    My default roster was usually either Shadowheart, Gale and Laezel or Karlach, Wyll and Astarion. I was playing an archer sniper ranger so I basically always had two melee, one caster blaster and me as DPS and CC through arrows. I actually really liked the arrow system to give bow users more utility and if I ever run a campaign I’d like to adopt that. I’d make them cheaper though.

    I never got to actually use Halsin. I tried to swap him in several times and it just never worked, then he was killed via plot events in act 3 via a mechanism where I could not save him. I used Jaheira a bit in late act 3, just for the Harper & Minsc stuff, not much after that. Never used Minsc, too much overlap with me, Laezel and Karlach.

    I found both Wyll and Gale pretty frustrating, but that’s likely because I was trying to be so conservative on rests.

    Don’t know how people have already run through 3+ times, I spent like 150 hours on my first run and saw probably 85% of the game… also the ending was pretty disappointing. I’m not itching to dive back in but I’d be interested in DUrge as well as interacting with Minthara more.

    • @pyrflie@lemm.ee
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      9 months ago

      If you are only resting 5-10 encounters per long rest you probably missed about a 1/8th of the game. There is a ton of long rest camp content.

      Ideally you should be long resting every 3-4 encounters if you don’t want to miss stuff.

      I would also recommend a Durge run and a Gith run (as Lae’zel or a Gith Tav) as they both have enough new content to justify a fresh run.