What systems and/or campaigns are you currently actually playing? I spend so much time thinking about new systems and reading old ones, and I sometimes forget that playing is actually a part of things.

So, what are you actually playing right now?

I am currently running Curse of Strahd for two of my adult kids and two of their friends.

I am about to start a Mouseguard-like campaign in FUDGE, with my wife and all of my adult kids.

  • @HoodieSticks@ttrpg.network
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    62 years ago
    1. A year-long 5e campaign that is likely going to wrap in a few months when I run out of ideas and the players get too high level. After that, one of the players (a massive Elder Scrolls fan) has talked about possibly running a thing with the unofficial Elder Scrolls 5e supplement.

    2. A Star Wars: Edge of the Empire game that has been going on since January. It will also likely wrap within a few months, mostly because our group isn’t a great fit for it. After that, I’m not sure. Maybe we’ll do pathfinder, maybe we’ll do DSA (because one of our german friends really likes it), or maybe we’ll do something completely different.

    Curse of Strahd is the 5e module I’ve wanted to try the most over the years, and Mouseguard is one of the more interesting systems I’ve gotten a taste of from one-shots. I kinda wish I was part of OP’s family right now, NGL.

    • @TripHammer@ttrpg.networkOPM
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      32 years ago

      Curse of Strahd is truly fantastic as a setting and basic ideas but the module itself is a piece of crap.

      Hammering it into shape, making sense of it, and making it all hang together has been a craptonne of work, and I’ve used loads of 3rd party stuff. The Curse of Strahd subreddit is AMAZING for that.

      It’s truly a pile of hot garbage RAW, but I’m having the time of my life customizing and making it mine.

      • @dwgill@ttrpg.network
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        22 years ago

        I’m a fan of the 3rd party campaign module Odyssey of the Dragonlords and it’s hilarious how much this is the consensus on the dedicated Discord community for that adventure. Everyone loves the bones of the module, but everyone also agrees it needs a lot of love and polish.

        • PenPaperDice :W6:
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          22 years ago

          @dwgill @TripHammer we dropped it. Our GM had a hard time filling all the gaps in this adventure and it was a pain to watch. Good ideas but our consense was it is poorly executed.

          We hoped for more and were hyped. Glad you have a blast with it!

          • @dwgill@ttrpg.network
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            12 years ago

            I mean I don’t want to give the impression I ran it with any great success myself. I gave it a shot but scheduling doomed that campaign. I was just sharing the impression that I got from the discord when I was lurking at the time. Plenty of gaps to compensate for, though, no doubt.