I remember back to the days of Neverwinter Nights 1 & 2 where there was a seperate program that allowed us to make our own adventures.

I looked into it and I can find only rumor and speculation when it comes to Larian releasing a similar module maker. Supposedly they released something similar for the same engine, but for a different game?

Do you folks think that we’ll get something similar for BG3?

  • @underisk@lemmy.ml
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    1310 months ago

    They had a Game Master mode in Divinty Original Sin 2. Was kind of like a campaign maker thing. You’d make some encounters and some interstitial cards with choices and skill checks and connect them all up. Still needed someone sitting in the GM seat to drive though, so you couldn’t just make a single player campaign for people to play by themselves.

    I expect it’ll be at least a year before they have the game in a stable enough state that they might consider releasing some kind of mod support stuff, but I don’t see them putting out anything as user friendly as a GM mode. They promoted the GM mode feature pretty notably before the Divinity OS2 release so I’d think we’d have heard something by now if they intended to do something similar.

    • @Oldmandan@lemmy.ca
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      810 months ago

      Yeah, AFAIK, they have no plans to add a GM mode themselves, but they do plan to add extensive mod support with upcoming patches.

    • @holiday@lemmy.world
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      610 months ago

      I doubt WotC/Hasbro wants any module maker or GM tools being released as they plan to drop DnD One next year

      • Hairyblue
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        210 months ago

        This. I am sure Larian considered this, but WOTC probably said no.

        And Larian has said they have no plans to add it.