• @usualsuspect191@lemmy.ca
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    1011 year ago

    This is why I couldn’t take the Ready Player One movie seriously. Gamers would’ve figured that shit out in a few hours

    • @simple@lemm.ee
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      621 year ago

      Few hours? More like few seconds. I know it’s a movie made for 13 year olds but if there were actually an MMO that basically every young adult was playing 24/7, they would figure out all the secrets in an instant. Have you SEEN how quickly people solve ARGs? Usually developers have to slowly drip information or else everyone will crack the extremely difficult hidden code within an hour or something.

      • @Ganrokh@lemmy.world
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        141 year ago

        Over the last several years, WoW has been getting some secrets that have taken months, sometimes over a year to be completely solved. There is a Discord server dedicated to solving them, and it’s hit the max member limit a few times.

        Although, most of the secrets have just the slightest hint that they even exist.

    • @legion02@lemmy.world
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      161 year ago

      Oasis as a game kinda discouraged this thought process because the stakes were real-world, not purely virtual.

      • @burgersc12@sh.itjust.works
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        25
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        1 year ago

        But almost everyone died when doing that race. Not one person thought “forwards isn’t working for the thousand time. Maybe backwards?”

        • @Acters@lemmy.world
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          61 year ago

          People would have already become desensitized to the “real world” consequences because participating would have already been introducing a consequence that has overtime seemingly has become too unlikely to avoid. People would have started throwing out ideas, shotgun style, and the wildestest ideas, such as trying driving backward. If people would do it in Mario Kart 64, then why not in a high stakes game where there is a huge financial/influential incentive? Movie did the dumb thing and got greedy with product placement galore instead of following the book.