For me, it was: “If it’s going to help your players have more fun, cheat. Fudge a die roll. Make shit up. The dice don’t tell you what needs to happen, your players’ reactions do.”

Obviously, many people will disagree with this, but I’ve always appreciated this advice, and I believe it has made me a better GM.

  • orenj
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    1 day ago

    If it does not serve the fun of the people in the table you are allowed to gloss over it.