I’m actually thinking more of making a coffee break roguelike. Also, I wanted to code it on my own as an initial POC. If all goes well, it will eventually be a videogame adaptation of my novel, with a lot of narrative like Caves of Qud or Zork.
Btw, one issue with making a nethack variant is that nethack allows to move in diagonals, but my game doesn’t. This is intentional, to leave more keys available to be mapped to vim-like game mechanics.
I’m glad you liked it!
I’m actually thinking more of making a coffee break roguelike. Also, I wanted to code it on my own as an initial POC. If all goes well, it will eventually be a videogame adaptation of my novel, with a lot of narrative like Caves of Qud or Zork.
Btw, one issue with making a nethack variant is that nethack allows to move in diagonals, but my game doesn’t. This is intentional, to leave more keys available to be mapped to vim-like game mechanics.