I’ve always found C++'s “trend” of handling normal or non-exceptional system errors with exceptions lackluster (and I’m being charitable). Overall trimming things down to (basically) passing around a couple integers and telling the user to check their manual is much better, much less error prone, and much more efficient and deterministic.

  • lambaliciousOP
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    5 months ago

    Yeah, [[nodiscard]] throws a warning (that’s half the point of attributes, anyway).