@ooli@lemmy.world to Today I Learned@lemmy.worldEnglish • 1 year agotil: Benford's law: real life number are not evenly disribued, 1 occur 30% of the timelemmy.worldimagemessage-square40fedilinkarrow-up1119arrow-down119
arrow-up1100arrow-down1imagetil: Benford's law: real life number are not evenly disribued, 1 occur 30% of the timelemmy.world@ooli@lemmy.world to Today I Learned@lemmy.worldEnglish • 1 year agomessage-square40fedilink
minus-square@ssboomman@lemm.eelinkfedilinkEnglish7•1 year agoFrom what I understand it works like this. Let’s say you have a series of numbers that represent real life data. In general the first number of all of these numbers will be a 1, 30% of the time.
minus-square@J12@lemmy.worldlinkfedilinkEnglish3•1 year agoThanks, that makes sense. I must be missing a link or article on my client otherwise I would’ve read it lol
minus-square@idiomaddict@feddit.delinkfedilinkEnglish4•1 year agoIt applies to situations with more than one order of magnitude being counted, such as d20 rolls, 55% of which will start with a 1.
minus-square@halvo317@sh.itjust.workslinkfedilinkEnglish1•1 year agoThe “1” of the “1000” is the real life number. He didn’t pick “785” or “462”.
Thanks. Now I understand
From what I understand it works like this.
Let’s say you have a series of numbers that represent real life data. In general the first number of all of these numbers will be a 1, 30% of the time.
Thanks, that makes sense. I must be missing a link or article on my client otherwise I would’ve read it lol
Such as “1000 rolls”
It applies to situations with more than one order of magnitude being counted, such as d20 rolls, 55% of which will start with a 1.
The “1” of the “1000” is the real life number. He didn’t pick “785” or “462”.
I don’t know why you’re being downvoted.