Anything that you think is unpopular about balance, story, or just any changes you would like to see

Personally my biggest one might not even be controversial, but I don’t like shield gating being used as a primary method of survivability and I don’t like seeing people recommend it to new players when they reach the point where staying alive is a concern. I know it’s “optimal” for some frames but just feels cheesy to me.

  • @Pulse@dormi.zone
    link
    fedilink
    English
    7
    edit-2
    1 year ago

    This might be a two-in-one kinda thing but…

    Im not a fan of Steel Path. Like, it’s fine, I guess, but “make enemies tankier” just isn’t a lot of fun IMO.

    That said, here’s my “hot take”, Steel Path Circuit is a blast.

    I’ve only got a few hours to play each week so I’ve pretty much stopped doing Archon hunts, Khal’s thing, Nightwave, etc.

    I play with rando’s and, while sometimes frustrating, once things click it’s just fun. Hell, even when RNG curses me, I can still run support (picking up fragments standing folks back up, grabbing energy cells, etc.)

    Its nice to go in and know, no matter the reward I might get, the game mode itself is fun to play.

    • Selkie210OP
      link
      fedilink
      English
      31 year ago

      The Steel Path one is definitely valid, I do it for incursions and for some farming like the Voruna node but I am out on farming relics on it