With every new App published on IOS I wonder again how the financing works. Just through donations, or do you “take one for the team”?

  • @CreatureSurvive@lemmy.world
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    511 months ago

    Just to clarify, you do not need to pay the subscription when building an iOS app. Apple does have free tier developer accounts with limitations. Such as you can only install 3 development apps on an actual device at a time, you need to resign (reinstall) the apps every 7 days, certain capabilities are not available such as Push Notifications, etc.

    Now, for releasing to the AppStore or TestFlight, you will need to pay the subscription fee. You also need to continue paying the subscription in order to keep you apps on the AppStore.

    • @HelloHotel@lemm.ee
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      11 months ago

      Feels like a control thing, a “your app is not going to be on an iphone without our approval for verry long”

      Prevents consumers from (self signing and) sideloading apps for personal use by using the app development system (pipeline)

      If even a completely sandboxed system like DosBox or theoretically a linux emulator is banned, why do they care this much?