I get that when you spending 100m+ on game development, but a game needs to have actual value to the consumer, it has to be entertainment, and entertainment is art.
A side point on this: maybe some accounting transparency would help too. We know that that $100M+ isn’t going to the developers as they are some of the most underpaid tech workers. How much of a given game’s budget is actually going to compensate those directly contributing to it vs administration/execs?
A side point on this: maybe some accounting transparency would help too. We know that that $100M+ isn’t going to the developers as they are some of the most underpaid tech workers. How much of a given game’s budget is actually going to compensate those directly contributing to it vs administration/execs?