That’s all.

EDIT: Thank you all for detailing your experience with, and hatred for, this miserable product. Your display of solidarity is inspiring. Now, say it with me:

Fuck Microsoft

  • @Metju@lemmy.world
    link
    fedilink
    English
    11 month ago
    • .Equals and == have different meaning in C#. Decent IDEs will warn you about that (and yes, that excludes Visual Studio, but that always was crap 😄).
    • As for (re)assignments - I don’t see an issue with that, tbh; you only have to be aware of whether you’re using a reference- or value type (and if you aren’t, then let’s be honest - you have bigger problems).

    I admit, “canonical C#” looks like shit due to a fuckton of legacy stuff. Fortunately, newer patterns solve that rather neatly and that started way back in C# 6 or 7 (with arrow functions / props and inlined outs).

    Tl;dr: check the new features, fiddle with the language yourself. Because hell, with ref structs you can make it behave like quasi-Rust

    • @Valmond@lemmy.world
      link
      fedilink
      English
      11 month ago

      .Equals and == has different meanings? Like === in php or is it javascript 😅

      If you don’t see the problem with reassignment/pointer walking, then you are just too used to it to notice that it is total shit, how do you even copy the data from an instance of a class to another… Or are you “not supposed to do that”? If so, okay, but then c# is a ‘simple’ language, a script language like python or php.

      Also when you have a class A, make an instance isn’t:

      A a;

      I mean wtf…

      To each their own I guess :-) !