• SkaveRat
    link
    fedilink
    242 months ago

    you can always just run the games at that resolution

    • DumbAceDragon
      link
      fedilink
      English
      272 months ago

      That’s fair. I’d just rather not pay for pixels I won’t use (/s)

      • @SoJB@lemmy.ml
        link
        fedilink
        English
        152 months ago

        There’s also an argument to be made for the pixels not being an ideal multiple. Maybe it matters less when there are 3440x1440 of them on a traditional screen, but the blurriness caused by this effect at small screen sizes is quite noticeable on text.

      • @umbrella@lemmy.ml
        link
        fedilink
        22 months ago

        i think screens look blurry in the wrong resolution. i always rather use it in the native resolution. that effect will probably be more noticeable in a low ppi screen like the deck’s.

      • JohnEdwa
        link
        fedilink
        1
        edit-2
        2 months ago

        FSR2/XeSS upscaling pretty much acts as free anti aliasing, making it look better. And you get better UI rendering.

        • @yonder@sh.itjust.works
          link
          fedilink
          12 months ago

          I personally find the sharpened look of FSR to look really bad to the point where I prefer conventional bilinear upscaling, not to mention that using FSR also uses precious compute time on weaker systems.

          • JohnEdwa
            link
            fedilink
            12 months ago

            FSR1 is pretty bad as it’s just upscaling the static image, I agree.
            FSR2/3, XeSS and DLSS are temporal, meaning they use info from the previous frames to construct a higher resolution image that gives much better results. They also need to be implemented in the game engine, meaning not every game supports them.

            • @yonder@sh.itjust.works
              link
              fedilink
              12 months ago

              That might explain why I don’t have the highest opinion of FSR. I’ve only used it in Counter Strike 2 and Godot. I’ve never tried XeSS or DLSS but thanks to your comment I just learned that XeSS can apparently run non intel GPU vendors from their github page

    • morgan423
      link
      fedilink
      English
      2
      edit-2
      2 months ago

      Or at 720p, as this is a 16:9 aspect ratio, and running stuff on it at 16:10 will look weird.