For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

  • @grrgyle@slrpnk.net
    link
    fedilink
    125 days ago

    I kinda bounced off. I was super into the identity stuff that started too be hinted at, fully bought in to the fantasy, but after a point didn’t want to go through another room where all I did was avoid monsters.

    Maybe I need to turn down the difficulty and just get through it.