• @CheeseNoodle@lemmy.world
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    25 days ago

    IMO:
    1 had the best vibes and the best gear scaling
    2 had the best villain and boss fights
    3 had the most fun character abilities.

    A huge part of the problem is it becoming a classic heros vs villains story. It was way better when we were just mercenaries in it for ourselves.

    • @Linkerbaan@lemmy.world
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      24 days ago

      Which abilities did you like? I found some nice but many were a bit overpowered. But maybe that’s because I selected Brick Salvadore in Borderlands2. The dual wield button practically destroyed everything. They also had so much power that the unique guns (which was the original selling point for Borderlands) felt less impactful.

      • @CheeseNoodle@lemmy.world
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        225 days ago

        Honestly the lack of balance is what I appreciated, throwing drones or skags at people or summoning a mech and firing off a huge volley of homing missiles. Given the series was already flanderized by BL2 it was nice to have more unique powers; though the timing of them felt a bit nasty as they were too frequent to be worth saving but had enough cooldown to be annoying in a tight spot. I think a good balance in future would be impactful powers with a much longer cooldown or some kind of conditional trigger that keeps guns the main focus.

      • @bionicjoey@lemmy.ca
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        24 days ago

        But maybe that’s because I selected Brick in Borderlands2. The dual wield button practically destroyed everything

        Brick wasn’t playable in BL2, but I’m assuming you mean Salvadore