That seems like ragebait to me.
That seems like ragebait to me.
Great list. But I love reading trough the reasoning behind the picks. What are yours?
Personally I think outer wilds is a one of a kind game which represents am artistic message about existence that cannot be conveyed the same way in any other medium.
Disco elysium is the best book I’ve ever played.
These Bugfixes are looking mighty. Huge props to the dev team.
If it is truly empty, then you have not visited a site of importance yet.
If you’re still willing to give the game a shot, there is the expiditon log in your ship which keeps that’s off all your discoveries and keep bulletpoints on the important bits of knowledge. It also allows you to track the corresponding location should you wish to visit it again to dig deeper.
I think it’s expected to be overwhelmed at first. Maybe try to stick to one clue and follow it trough before going out into a another part of the world.
My personal greatest game of all time. Do go on blind tho.
I was but I thanks for sharing nonetheless. Its allways worth to shoutout neal.fun
Thank you, turns out I remembered a made up word.
I’ve never realised this text assumes there are only men on the train
I love the trend of making trolley memes more and more obstruse.
The post launch updates have been nothing but bangers so far. Don’t forget there is also Al complete free theme coming.
Modern witches don’t cross-shame!
The only pattern that can seemlessly integrate vomit, yoghurt, chocolate and bubblegum into itself and look completely unchanged afterwards.
True there were some Headscratchers like the objects menu allways closing when you’re building in a building but most, if not all of it, is fixed now. Honestly the control feels really smooth now, since you hardly need to click menus now. Just double click on “thing” opens the corresponding “thing” - menu and let’s you edit straight away. And to leave a menu you no longer need to press escape but can just right clicks somewhere where you’re current “thing” is not. This makes incredibly smooth to switch between paths, terrain, coasters and scenery.
The launch was not great but honestly it was not as bad for me as it seemed to be for other people. There were some pretty bad bugs in management but the game seems to be doing better now.
I highly enjoy the game. The path tool is a great addition even if it takes some time to get used to. The global illumination is also great. It’s not fully ray traced but the sense of scale it just adds to everything is it incredible. Just looking at coasters has never felt better. Also the change to the new DirectX version gives me great performance. Sure it ain’t 60 FPS but my park is all ready way higher in detail than everything I build in planco 1 and runs way better.
Thanks. I’m a bit unsure about the steel support in the back and I’m playing with the idea of building a wooden support structure.
Thank you for the kind words. I’ll gladly do so. The reference has an art station page with detail shots of the Windows so I’ve just been stealing everything.
This and creating a tileset of windows and windowless walls made this building not tedious to build.
Why can’t you play anymore?
Great points. One think I love about disco is how much expression it gives to the mundane. It’s not about firebreathing dragons but about trashcans. My most intense interaction I’ve had in this game was with a malfunctioning speaker on a office building.