

Minecraft started as a building game, NMS started as an open-world sandbox, or is it an aesthetic planetarium? Does that mean expecting good dogfights is unwarranted?
It’s a sandbox exploration/crafting game, not a combat/flight sim game. The survival aspect in Minecraft is barebones and monsters are stupid and useless, so what? Why is Minecraft “crystal clear” about being a “building game with a survival element” but you still insist on NMS being a “space game”? What does space game even mean? Can’t two space games provide different experiences, a different focus on different mechanics, or is good dogfighting a prerequisite to all space games?
Would you please check their original promotional material on what they are selling?
I did. I could count the number of SECONDS space battles featured in their pre-release trailers on one hand. The major focus was always on exploring planets, taking in the sights and gathering resources.
Because it is a common tactic for NMS fans to claim others have “different expectations”, which you have done twice already.
I’m not a NMS fan. I think the game sucked. I hate sandboxes.
You, however, had different expectations.























I actually respect him for that. He ended the clusterfuck of the Third Century which is in itself a great accomplishment, attempted to stabilize the empire (and more or less succeeded) and retired peacefully. I’m the first to lament that our political class is too old and detached from reality, I’m not going to fault a politician who actually decided to step aside and entrust the future to younger people.
Some of his reforms were more successful than others, and some were bad even without the benefit of hindsight, but at least he tried and seemed to genuinely care about improving and stabilizing an empire on the brink of collapse. I give him a 5/10.