The Picard Maneuver to RetroGaming@lemmy.worldEnglish • 1 year agoThe cartridge art was always so kickass. You just had to use your imagination quite a bit...startrek.websiteimagemessage-square96fedilinkarrow-up11.23Karrow-down120
arrow-up11.21Karrow-down1imageThe cartridge art was always so kickass. You just had to use your imagination quite a bit...startrek.websiteThe Picard Maneuver to RetroGaming@lemmy.worldEnglish • 1 year agomessage-square96fedilink
minus-squareDefederateLemmyMllinkfedilinkEnglish18•edit-21 year ago As I’m older now 10 year old games still feel “new” to me. It’s not just you getting older, it’s also diminishing returns. It takes more and more effort, both in manpower as in graphical processing power, to make graphical leaps, and the visible returns are getting less. You can compare it to video formats: VHS => DVD: huge quality upgrade DVD => 1080p HD: yeah that definitely looks better 1080p => 4k: I guess it’s a little sharper? 4k => 8k: Well it’s … more. Also: why is everything running so hot?
minus-square@MonkderZweite@feddit.chlinkfedilinkEnglish6•edit-21 year agoWell, 8k is in allmost all home-usecases useless, 4k a better choice. Except maybe for video walls. Eye resolution is limited by angular resolution (visual acuity).
minus-square@Mythril@lemm.eelinkfedilinkEnglish4•1 year agoI actually liked 3D movies and I even bought the Nvidia 3D kit to play my PC games in 3D, it was amazing (to me)! But it was an imperfect 3D technology that gave many people headaches, so I can understand why it eventually got scrapped. I do have a VR headset too, but besides Half-Life Alyx, there haven’t really been any VR games I am so hyped for that I keep going back to play in VR.
It’s not just you getting older, it’s also diminishing returns.
It takes more and more effort, both in manpower as in graphical processing power, to make graphical leaps, and the visible returns are getting less.
You can compare it to video formats:
Well, 8k is in allmost all home-usecases useless, 4k a better choice. Except maybe for video walls. Eye resolution is limited by angular resolution (visual acuity).
I actually liked 3D movies and I even bought the Nvidia 3D kit to play my PC games in 3D, it was amazing (to me)!
But it was an imperfect 3D technology that gave many people headaches, so I can understand why it eventually got scrapped.
I do have a VR headset too, but besides Half-Life Alyx, there haven’t really been any VR games I am so hyped for that I keep going back to play in VR.