- cross-posted to:
- funny@lemmy.ml
- cross-posted to:
- funny@lemmy.ml
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For me it was the face detail and animation in Halo 4. The way the pores and lines on Halsey’s face were visible.
Not sure if you played on a CRT in the past, but nonetheless it’s interesting how different things looked. Here is my favorite example.
How tf does one red pixel get blurred into like 20 wide, but only like 4 tall? That seems sus
The scan lines are horizontal



