• @woelkchen@lemmy.world
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    69 months ago

    Valve also allowed most of their employees to work on whatever they wanted for a decade

    So 30% cut leads to employee well being? Great!

    • @masterspace@lemmy.ca
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      9 months ago

      No it doesn’t. It leads to Valve wasting money enriching themselves to the tune of millions of dollars per employee per year while independent game developers making normal salaries continue to have to lay people off and be underfunded.

      • @woelkchen@lemmy.world
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        09 months ago

        It leads to Valve

        “… employing Linux developers and finally making actual cracks in the true monopoly of Windows.”

        FTFY.

        while independent game developers making normal salaries continue to have to lay people off and be underfunded.

        Funny, it’s not the indies with the huge layoffs but the megacorps that have enough money to buy fucking Activision-Blizard-King and then shed crocodile tears about the hard economy.

        • @masterspace@lemmy.ca
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          09 months ago

          “… employing Linux developers and finally making actual cracks in the true monopoly of Windows.”

          Again, Valve has made close to a million dollars per employee per year. No they have not spent anywhere remotely close to that on Linux developers. You’re equating a trinket they tossed you in the last couple of years with the giant horde they robbed from developers.

          Funny, it’s not the indies with the huge layoffs

          It is, independent studios lay people off and have to close up shop all the time, on top of just not making that much money to begin with, they just don’t make headline news the way that big companies do.

          • @woelkchen@lemmy.world
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            19 months ago

            No they have not spent anywhere remotely close to that on Linux developers.

            More than any other games company.

            It is, independent studios lay people off and have to close up shop all the time

            [citation needed]

            on top of just not making that much money to begin with

            Doesn’t affect me. Improved Linux technologies affect me. Improvements to widely used open source software is public service.

            • @masterspace@lemmy.ca
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              9 months ago

              More than any other games company.

              It wasn’t their money to spend. Devs lost their jobs because Valve kept taking more than they needed.

              Again, 1 Million dollars. Per Year. Per Employee. That means per every single Linux dev they employed, they still made a million dollars per employee.

              That’s indefensible and it’s really weird to see lemmy get their dicks hard about excess greedy capitalism just cause this time it’s behind a service that they like. Facebook gave back a huge amount of open source projects but that doesn’t make up for the harm they’ve caused, even just the harm caused by them sucking up an inordinate amount of societal resources, and Facebook “only” makes ~$750k per employee per year.

              • @woelkchen@lemmy.world
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                19 months ago

                It wasn’t their money to spend.

                Sure it is. That’s how a free market works. You are free to engage directly with indie developers on itch.io etc. It’s not your call to make what others do with their money. You don’t see me fuming with rage just because you spend your money on different games market places.