Maybe you haven’t been convinced by a good enough argument. Maybe you just don’t want to admit you are wrong. Or maybe the chaos is the objective, but what are you knowingly on the wrong side of?

In my case: I don’t think any games are obliged to offer an easy mode. If developers want to tailor a specific experience, they don’t have to dilute it with easier or harder modes that aren’t actually interesting and/or anything more than poorly done numbers adjustments. BUT I also know that for the people that need and want them, it helps a LOT. But I can’t really accept making the game worse so that some people get to play it. They wouldn’t actually be playing the same game after all…

  • davel [he/him]
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    143 days ago

    There isn’t really a “right” side to that one. If developers want to disappoint some potential customers and leave money on the table by not creating an easy mode, that’s their prerogative.

    • @lorty@lemmy.mlOP
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      -13 days ago

      Maybe? I feel like the developers have the prerogative to decide to include it or not, but with the way the discourse has gone it certainly feels like I’m in the wrong here.

      • davel [he/him]
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        93 days ago

        Point 1: If adding an easy mode legitimately degrades the “hard core” game, that’s one thing. But unless you were on the development team, how would you know if it had?


        Point 2: I don’t think it’s wrong, but I do think it’s… let’s say unskillful in the Buddhist sense. Not immoral so much as clumsy.

        People who self-identify as gamers and tie their sense of pride/self-worth to their gaming prowess are cringe. It’s cringey to not want there to be easy modes when nobody’s forcing you to play them.